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2025-08-15rustdoc-search: search backend with partitioned suffix treeMichael Howell-13/+13
2025-08-04Fix wrong font being used for tooltips `i` iconsGuillaume Gomez-2/+2
2025-05-22rustdoc: rip out all the gui tests for <100% width mobile sidebarbinarycat-4/+0
stuff like "clicking the settings menu closes the mobile sidebar" is now impossible for users to observe, since the mobile sidebar will always cover the settings menu due to being full-width, which is good because that behavior is also now impossible for our testing framework to observe.
2024-11-13Align impl doc block with `impl` keywordGuillaume Gomez-5/+5
2024-11-12Update GUI tests for documentation indent changesGuillaume Gomez-7/+7
2024-10-09Strengthen some GUI testsGuillaume Gomez-0/+1
2024-10-09Fix methods alignment on mobileGuillaume Gomez-2/+2
2024-09-10rustdoc: redesign toolbar and disclosure widgetsMichael Howell-2/+3
This adds labels to the icons and moves them away from the search box. These changes are made together, because they work together, but are based on several complaints: * The [+/-] thing are a Reddit-ism. They don't look like buttons, but look like syntax <https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/More.20visual.20difference.20for.20the.20.2B.2F-.20.20Icons>, <https://github.com/rust-lang/rust/issues/59851> (some of these are laundry lists with more suggestions, but they all mention [+/-] looking wrong) * The settings, help, and summary buttons are also too hard to recognize <https://lwn.net/Articles/987070/>, <https://github.com/rust-lang/rust/issues/90310>, <https://github.com/rust-lang/rust/issues/14475#issuecomment-274241997>, <https://internals.rust-lang.org/t/improve-rustdoc-design/12758> ("Not all functionality is self-explanatory, for example the [+] button in the top right corner, the theme picker or the settings button.") The toggle-all and toggle-individual buttons both need done at once, since we want them to look like they go together. This changes them from both being [+/-] to both being arrows. Settings and Help are also migrated, so that the whole group can benefit from being described using actual words. Additionally, the Help button is only shown on SERPs, not all the time. This is done for two major reasons: * Most of what's in there is search-related. The things that aren't are keyboard commands, and the search box tells you about that anyway. Pressing <kbd>?</kbd> will temporarily show the button and its popover. * I'm trading it off by showing the help button, even on mobile. It's useful since you can use the search engine suggestions there. * The three buttons were causing line wrapping on too many desktop layouts.
2024-07-29rustdoc: use `<wbr>`-tolerant function to check text contentsMichael Howell-4/+4
2024-04-20Move duplicated code in functions in `tests/rustdoc-gui/notable-trait.goml`Guillaume Gomez-119/+89
2024-04-05Use `include` command to reduce code duplicationGuillaume Gomez-4/+2
2024-04-01Update to new browser-ui-test versionGuillaume Gomez-10/+10
2023-07-02Migrate GUI colors test to original CSS color formatGuillaume Gomez-15/+15
2023-05-23rustdoc: add hover indicator for notable trait tooltipMichael Howell-1/+16
2023-05-23rustdoc: add interaction delays for tooltip popoversMichael Howell-1/+1
Designing a good hover microinteraction is a matter of guessing user intent from what are, literally, vague gestures. In this case, guessing if hovering in our out of the tooltip base is intentional or not. To figure this out, a few different techniques are used: * When the mouse pointer enters a tooltip anchor point, its hitbox is grown on the bottom, where the popover is/will appear. This was already there before this commit: search "hover tunnel" in rustdoc.css for the implementation. * This commit adds a delay when the mouse pointer enters the base anchor, in case the mouse pointer was just passing through and the user didn't want to open it. * This commit also adds a delay when the mouse pointer exits the tooltip's base anchor or its popover, before hiding it. * A fade-out animation is layered onto the pointer exit delay to immediately inform the user that they successfully dismissed the popover, while still providing a way for them to cancel it if it was a mistake and they still wanted to interact with it. * No animation is used for revealing it, because we don't want people to try to interact with an element while it's in the middle of fading in: either they're allowed to interact with it while it's fading in, meaning it can't serve as mistake- proofing for opening the popover, or they can't, but they might try and be frustrated. See also: * https://www.nngroup.com/articles/timing-exposing-content/ * https://www.nngroup.com/articles/tooltip-guidelines/ * https://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown
2023-05-11Migrate to 0.16.0 browser-ui-test versionGuillaume Gomez-4/+4
2023-04-11Update rustdoc GUI tests to new browser-ui-test versionGuillaume Gomez-9/+9
2023-01-27rustdoc: merge doctest tooltip with notable traits tooltipMichael Howell-64/+64
Fixes https://discord.com/channels/442252698964721669/443150878111694848/1066420140167680000 Fixes #91100
2023-01-11Move /src/test to /testsAlbert Larsan-0/+276