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use rustc_data_structures::fx::FxHashMap;
use rustc_data_structures::graph::implementation::{Direction, Graph, NodeIndex, INCOMING};
use super::{DepKind, DepNode};
pub struct DepGraphQuery<K> {
pub graph: Graph<DepNode<K>, ()>,
pub indices: FxHashMap<DepNode<K>, NodeIndex>,
}
impl<K: DepKind> DepGraphQuery<K> {
pub fn new(
nodes: &[DepNode<K>],
edge_list_indices: &[(usize, usize)],
edge_list_data: &[usize],
) -> DepGraphQuery<K> {
let mut graph = Graph::with_capacity(nodes.len(), edge_list_data.len());
let mut indices = FxHashMap::default();
for node in nodes {
indices.insert(*node, graph.add_node(*node));
}
for (source, &(start, end)) in edge_list_indices.iter().enumerate() {
for &target in &edge_list_data[start..end] {
let source = indices[&nodes[source]];
let target = indices[&nodes[target]];
graph.add_edge(source, target, ());
}
}
DepGraphQuery { graph, indices }
}
pub fn contains_node(&self, node: &DepNode<K>) -> bool {
self.indices.contains_key(&node)
}
pub fn nodes(&self) -> Vec<&DepNode<K>> {
self.graph.all_nodes().iter().map(|n| &n.data).collect()
}
pub fn edges(&self) -> Vec<(&DepNode<K>, &DepNode<K>)> {
self.graph
.all_edges()
.iter()
.map(|edge| (edge.source(), edge.target()))
.map(|(s, t)| (self.graph.node_data(s), self.graph.node_data(t)))
.collect()
}
fn reachable_nodes(&self, node: &DepNode<K>, direction: Direction) -> Vec<&DepNode<K>> {
if let Some(&index) = self.indices.get(node) {
self.graph.depth_traverse(index, direction).map(|s| self.graph.node_data(s)).collect()
} else {
vec![]
}
}
/// All nodes that can reach `node`.
pub fn transitive_predecessors(&self, node: &DepNode<K>) -> Vec<&DepNode<K>> {
self.reachable_nodes(node, INCOMING)
}
}
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