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//! Thread parking without `futex` using the `pthread` synchronization primitives.
use crate::pin::Pin;
use crate::sync::atomic::AtomicUsize;
use crate::sync::atomic::Ordering::{Acquire, Relaxed, Release};
use crate::sys::pal::sync::{Condvar, Mutex};
use crate::time::Duration;
const EMPTY: usize = 0;
const PARKED: usize = 1;
const NOTIFIED: usize = 2;
pub struct Parker {
state: AtomicUsize,
lock: Mutex,
cvar: Condvar,
}
impl Parker {
/// Constructs the UNIX parker in-place.
///
/// # Safety
/// The constructed parker must never be moved.
pub unsafe fn new_in_place(parker: *mut Parker) {
parker.write(Parker {
state: AtomicUsize::new(EMPTY),
lock: Mutex::new(),
cvar: Condvar::new(),
});
Pin::new_unchecked(&mut (*parker).cvar).init();
}
fn lock(self: Pin<&Self>) -> Pin<&Mutex> {
unsafe { self.map_unchecked(|p| &p.lock) }
}
fn cvar(self: Pin<&Self>) -> Pin<&Condvar> {
unsafe { self.map_unchecked(|p| &p.cvar) }
}
// This implementation doesn't require `unsafe`, but other implementations
// may assume this is only called by the thread that owns the Parker.
//
// For memory ordering, see futex.rs
pub unsafe fn park(self: Pin<&Self>) {
// If we were previously notified then we consume this notification and
// return quickly.
if self.state.compare_exchange(NOTIFIED, EMPTY, Acquire, Relaxed).is_ok() {
return;
}
// Otherwise we need to coordinate going to sleep
self.lock().lock();
match self.state.compare_exchange(EMPTY, PARKED, Relaxed, Relaxed) {
Ok(_) => {}
Err(NOTIFIED) => {
// We must read here, even though we know it will be `NOTIFIED`.
// This is because `unpark` may have been called again since we read
// `NOTIFIED` in the `compare_exchange` above. We must perform an
// acquire operation that synchronizes with that `unpark` to observe
// any writes it made before the call to unpark. To do that we must
// read from the write it made to `state`.
let old = self.state.swap(EMPTY, Acquire);
self.lock().unlock();
assert_eq!(old, NOTIFIED, "park state changed unexpectedly");
return;
} // should consume this notification, so prohibit spurious wakeups in next park.
Err(_) => {
self.lock().unlock();
panic!("inconsistent park state")
}
}
loop {
self.cvar().wait(self.lock());
match self.state.compare_exchange(NOTIFIED, EMPTY, Acquire, Relaxed) {
Ok(_) => break, // got a notification
Err(_) => {} // spurious wakeup, go back to sleep
}
}
self.lock().unlock();
}
// This implementation doesn't require `unsafe`, but other implementations
// may assume this is only called by the thread that owns the Parker. Use
// `Pin` to guarantee a stable address for the mutex and condition variable.
pub unsafe fn park_timeout(self: Pin<&Self>, dur: Duration) {
// Like `park` above we have a fast path for an already-notified thread, and
// afterwards we start coordinating for a sleep.
// return quickly.
if self.state.compare_exchange(NOTIFIED, EMPTY, Acquire, Relaxed).is_ok() {
return;
}
self.lock().lock();
match self.state.compare_exchange(EMPTY, PARKED, Relaxed, Relaxed) {
Ok(_) => {}
Err(NOTIFIED) => {
// We must read again here, see `park`.
let old = self.state.swap(EMPTY, Acquire);
self.lock().unlock();
assert_eq!(old, NOTIFIED, "park state changed unexpectedly");
return;
} // should consume this notification, so prohibit spurious wakeups in next park.
Err(_) => {
self.lock().unlock();
panic!("inconsistent park_timeout state")
}
}
// Wait with a timeout, and if we spuriously wake up or otherwise wake up
// from a notification we just want to unconditionally set the state back to
// empty, either consuming a notification or un-flagging ourselves as
// parked.
self.cvar().wait_timeout(self.lock(), dur);
match self.state.swap(EMPTY, Acquire) {
NOTIFIED => self.lock().unlock(), // got a notification, hurray!
PARKED => self.lock().unlock(), // no notification, alas
n => {
self.lock().unlock();
panic!("inconsistent park_timeout state: {n}")
}
}
}
pub fn unpark(self: Pin<&Self>) {
// To ensure the unparked thread will observe any writes we made
// before this call, we must perform a release operation that `park`
// can synchronize with. To do that we must write `NOTIFIED` even if
// `state` is already `NOTIFIED`. That is why this must be a swap
// rather than a compare-and-swap that returns if it reads `NOTIFIED`
// on failure.
match self.state.swap(NOTIFIED, Release) {
EMPTY => return, // no one was waiting
NOTIFIED => return, // already unparked
PARKED => {} // gotta go wake someone up
_ => panic!("inconsistent state in unpark"),
}
// There is a period between when the parked thread sets `state` to
// `PARKED` (or last checked `state` in the case of a spurious wake
// up) and when it actually waits on `cvar`. If we were to notify
// during this period it would be ignored and then when the parked
// thread went to sleep it would never wake up. Fortunately, it has
// `lock` locked at this stage so we can acquire `lock` to wait until
// it is ready to receive the notification.
//
// Releasing `lock` before the call to `notify_one` means that when the
// parked thread wakes it doesn't get woken only to have to wait for us
// to release `lock`.
unsafe {
self.lock().lock();
self.lock().unlock();
self.cvar().notify_one();
}
}
}
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