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import option;
import std::generic_os::getenv;
import std::io;
import common::config;
fn make_new_path(path: str) -> str {
// Windows just uses PATH as the library search path, so we have to
// maintain the current value while adding our own
alt getenv(lib_path_env_var()) {
option::some(curr) {
#fmt["%s%s%s", path, path_div(), curr]
}
option::none. { path }
}
}
#[cfg(target_os = "linux")]
#[cfg(target_os = "freebsd")]
fn lib_path_env_var() -> str { "LD_LIBRARY_PATH" }
#[cfg(target_os = "macos")]
fn lib_path_env_var() -> str { "DYLD_LIBRARY_PATH" }
#[cfg(target_os = "win32")]
fn lib_path_env_var() -> str { "PATH" }
#[cfg(target_os = "linux")]
#[cfg(target_os = "macos")]
#[cfg(target_os = "freebsd")]
fn path_div() -> str { ":" }
#[cfg(target_os = "win32")]
fn path_div() -> str { ";" }
fn logv(config: config, s: str) {
log(debug, s);
if config.verbose { io::stdout().write_line(s); }
}
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