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|
// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// FIXME: talk about offset, copy_memory, copy_nonoverlapping_memory
//! Operations on unsafe pointers, `*const T`, and `*mut T`.
//!
//! Working with unsafe pointers in Rust is uncommon,
//! typically limited to a few patterns.
//!
//! Use the [`null` function](fn.null.html) to create null pointers,
//! the [`is_null`](trait.RawPtr.html#tymethod.is_null)
//! and [`is_not_null`](trait.RawPtr.html#method.is_not_null)
//! methods of the [`RawPtr` trait](trait.RawPtr.html) to check for null.
//! The `RawPtr` trait is imported by the prelude, so `is_null` etc.
//! work everywhere. The `RawPtr` also defines the `offset` method,
//! for pointer math.
//!
//! # Common ways to create unsafe pointers
//!
//! ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`).
//!
//! ```
//! let my_num: int = 10;
//! let my_num_ptr: *const int = &my_num;
//! let mut my_speed: int = 88;
//! let my_speed_ptr: *mut int = &mut my_speed;
//! ```
//!
//! This does not take ownership of the original allocation
//! and requires no resource management later,
//! but you must not use the pointer after its lifetime.
//!
//! ## 2. Transmute an owned box (`Box<T>`).
//!
//! The `transmute` function takes, by value, whatever it's given
//! and returns it as whatever type is requested, as long as the
//! types are the same size. Because `Box<T>` and `*mut T` have the same
//! representation they can be trivially,
//! though unsafely, transformed from one type to the other.
//!
//! ```
//! use std::mem;
//!
//! unsafe {
//! let my_num: Box<int> = box 10;
//! let my_num: *const int = mem::transmute(my_num);
//! let my_speed: Box<int> = box 88;
//! let my_speed: *mut int = mem::transmute(my_speed);
//!
//! // By taking ownership of the original `Box<T>` though
//! // we are obligated to transmute it back later to be destroyed.
//! drop(mem::transmute::<_, Box<int>>(my_speed));
//! drop(mem::transmute::<_, Box<int>>(my_num));
//! }
//! ```
//!
//! Note that here the call to `drop` is for clarity - it indicates
//! that we are done with the given value and it should be destroyed.
//!
//! ## 3. Get it from C.
//!
//! ```
//! extern crate libc;
//!
//! use std::mem;
//!
//! fn main() {
//! unsafe {
//! let my_num: *mut int = libc::malloc(mem::size_of::<int>() as libc::size_t) as *mut int;
//! if my_num.is_null() {
//! panic!("failed to allocate memory");
//! }
//! libc::free(my_num as *mut libc::c_void);
//! }
//! }
//! ```
//!
//! Usually you wouldn't literally use `malloc` and `free` from Rust,
//! but C APIs hand out a lot of pointers generally, so are a common source
//! of unsafe pointers in Rust.
use mem;
use clone::Clone;
use intrinsics;
use option::Option;
use option::Option::{Some, None};
use cmp::{PartialEq, Eq, Ord, PartialOrd, Equiv};
use cmp::Ordering;
use cmp::Ordering::{Less, Equal, Greater};
pub use intrinsics::copy_memory;
pub use intrinsics::copy_nonoverlapping_memory;
pub use intrinsics::set_memory;
/// Create a null pointer.
///
/// # Example
///
/// ```
/// use std::ptr;
///
/// let p: *const int = ptr::null();
/// assert!(p.is_null());
/// ```
#[inline]
#[unstable = "may need a different name after pending changes to pointer types"]
pub fn null<T>() -> *const T { 0 as *const T }
/// Create an unsafe mutable null pointer.
///
/// # Example
///
/// ```
/// use std::ptr;
///
/// let p: *mut int = ptr::null_mut();
/// assert!(p.is_null());
/// ```
#[inline]
#[unstable = "may need a different name after pending changes to pointer types"]
pub fn null_mut<T>() -> *mut T { 0 as *mut T }
/// Zeroes out `count * size_of::<T>` bytes of memory at `dst`
#[inline]
#[experimental = "uncertain about naming and semantics"]
#[allow(experimental)]
pub unsafe fn zero_memory<T>(dst: *mut T, count: uint) {
set_memory(dst, 0, count);
}
/// Swap the values at two mutable locations of the same type, without
/// deinitialising either. They may overlap.
#[inline]
#[unstable]
pub unsafe fn swap<T>(x: *mut T, y: *mut T) {
// Give ourselves some scratch space to work with
let mut tmp: T = mem::uninitialized();
let t: *mut T = &mut tmp;
// Perform the swap
copy_nonoverlapping_memory(t, &*x, 1);
copy_memory(x, &*y, 1); // `x` and `y` may overlap
copy_nonoverlapping_memory(y, &*t, 1);
// y and t now point to the same thing, but we need to completely forget `tmp`
// because it's no longer relevant.
mem::forget(tmp);
}
/// Replace the value at a mutable location with a new one, returning the old
/// value, without deinitialising either.
#[inline]
#[unstable]
pub unsafe fn replace<T>(dest: *mut T, mut src: T) -> T {
mem::swap(mem::transmute(dest), &mut src); // cannot overlap
src
}
/// Reads the value from `*src` and returns it.
#[inline(always)]
#[unstable]
pub unsafe fn read<T>(src: *const T) -> T {
let mut tmp: T = mem::uninitialized();
copy_nonoverlapping_memory(&mut tmp, src, 1);
tmp
}
/// Reads the value from `*src` and nulls it out.
/// This currently prevents destructors from executing.
#[inline(always)]
#[experimental]
#[allow(experimental)]
pub unsafe fn read_and_zero<T>(dest: *mut T) -> T {
// Copy the data out from `dest`:
let tmp = read(&*dest);
// Now zero out `dest`:
zero_memory(dest, 1);
tmp
}
/// Unsafely overwrite a memory location with the given value without destroying
/// the old value.
///
/// This operation is unsafe because it does not destroy the previous value
/// contained at the location `dst`. This could leak allocations or resources,
/// so care must be taken to previously deallocate the value at `dst`.
#[inline]
#[unstable]
pub unsafe fn write<T>(dst: *mut T, src: T) {
intrinsics::move_val_init(&mut *dst, src)
}
/// Methods on raw pointers
pub trait RawPtr<T> {
/// Returns the null pointer.
fn null() -> Self;
/// Returns true if the pointer is equal to the null pointer.
fn is_null(&self) -> bool;
/// Returns true if the pointer is not equal to the null pointer.
fn is_not_null(&self) -> bool { !self.is_null() }
/// Returns the value of this pointer (ie, the address it points to)
fn to_uint(&self) -> uint;
/// Returns `None` if the pointer is null, or else returns a reference to the
/// value wrapped in `Some`.
///
/// # Safety Notes
///
/// While this method and its mutable counterpart are useful for null-safety,
/// it is important to note that this is still an unsafe operation because
/// the returned value could be pointing to invalid memory.
unsafe fn as_ref<'a>(&self) -> Option<&'a T>;
/// Calculates the offset from a pointer. The offset *must* be in-bounds of
/// the object, or one-byte-past-the-end. `count` is in units of T; e.g. a
/// `count` of 3 represents a pointer offset of `3 * sizeof::<T>()` bytes.
unsafe fn offset(self, count: int) -> Self;
}
/// Methods on mutable raw pointers
pub trait RawMutPtr<T>{
/// Returns `None` if the pointer is null, or else returns a mutable reference
/// to the value wrapped in `Some`. As with `as_ref`, this is unsafe because
/// it cannot verify the validity of the returned pointer.
unsafe fn as_mut<'a>(&self) -> Option<&'a mut T>;
}
impl<T> RawPtr<T> for *const T {
#[inline]
fn null() -> *const T { null() }
#[inline]
fn is_null(&self) -> bool { *self == RawPtr::null() }
#[inline]
fn to_uint(&self) -> uint { *self as uint }
#[inline]
unsafe fn offset(self, count: int) -> *const T {
intrinsics::offset(self, count)
}
#[inline]
unsafe fn as_ref<'a>(&self) -> Option<&'a T> {
if self.is_null() {
None
} else {
Some(&**self)
}
}
}
impl<T> RawPtr<T> for *mut T {
#[inline]
fn null() -> *mut T { null_mut() }
#[inline]
fn is_null(&self) -> bool { *self == RawPtr::null() }
#[inline]
fn to_uint(&self) -> uint { *self as uint }
#[inline]
unsafe fn offset(self, count: int) -> *mut T {
intrinsics::offset(self as *const T, count) as *mut T
}
#[inline]
unsafe fn as_ref<'a>(&self) -> Option<&'a T> {
if self.is_null() {
None
} else {
Some(&**self)
}
}
}
impl<T> RawMutPtr<T> for *mut T {
#[inline]
unsafe fn as_mut<'a>(&self) -> Option<&'a mut T> {
if self.is_null() {
None
} else {
Some(&mut **self)
}
}
}
// Equality for pointers
impl<T> PartialEq for *const T {
#[inline]
fn eq(&self, other: &*const T) -> bool {
*self == *other
}
#[inline]
fn ne(&self, other: &*const T) -> bool { !self.eq(other) }
}
impl<T> Eq for *const T {}
impl<T> PartialEq for *mut T {
#[inline]
fn eq(&self, other: &*mut T) -> bool {
*self == *other
}
#[inline]
fn ne(&self, other: &*mut T) -> bool { !self.eq(other) }
}
impl<T> Eq for *mut T {}
// Equivalence for pointers
#[allow(deprecated)]
#[deprecated = "Use overloaded `core::cmp::PartialEq`"]
impl<T> Equiv<*mut T> for *const T {
fn equiv(&self, other: &*mut T) -> bool {
self.to_uint() == other.to_uint()
}
}
#[allow(deprecated)]
#[deprecated = "Use overloaded `core::cmp::PartialEq`"]
impl<T> Equiv<*const T> for *mut T {
fn equiv(&self, other: &*const T) -> bool {
self.to_uint() == other.to_uint()
}
}
impl<T> Clone for *const T {
#[inline]
fn clone(&self) -> *const T {
*self
}
}
impl<T> Clone for *mut T {
#[inline]
fn clone(&self) -> *mut T {
*self
}
}
// Equality for extern "C" fn pointers
mod externfnpointers {
use mem;
use cmp::PartialEq;
impl<_R> PartialEq for extern "C" fn() -> _R {
#[inline]
fn eq(&self, other: &extern "C" fn() -> _R) -> bool {
let self_: *const () = unsafe { mem::transmute(*self) };
let other_: *const () = unsafe { mem::transmute(*other) };
self_ == other_
}
}
macro_rules! fnptreq(
($($p:ident),*) => {
impl<_R,$($p),*> PartialEq for extern "C" fn($($p),*) -> _R {
#[inline]
fn eq(&self, other: &extern "C" fn($($p),*) -> _R) -> bool {
let self_: *const () = unsafe { mem::transmute(*self) };
let other_: *const () = unsafe { mem::transmute(*other) };
self_ == other_
}
}
}
)
fnptreq!(A)
fnptreq!(A,B)
fnptreq!(A,B,C)
fnptreq!(A,B,C,D)
fnptreq!(A,B,C,D,E)
}
// Comparison for pointers
impl<T> Ord for *const T {
#[inline]
fn cmp(&self, other: &*const T) -> Ordering {
if self < other {
Less
} else if self == other {
Equal
} else {
Greater
}
}
}
impl<T> PartialOrd for *const T {
#[inline]
fn partial_cmp(&self, other: &*const T) -> Option<Ordering> {
Some(self.cmp(other))
}
#[inline]
fn lt(&self, other: &*const T) -> bool { *self < *other }
#[inline]
fn le(&self, other: &*const T) -> bool { *self <= *other }
#[inline]
fn gt(&self, other: &*const T) -> bool { *self > *other }
#[inline]
fn ge(&self, other: &*const T) -> bool { *self >= *other }
}
impl<T> Ord for *mut T {
#[inline]
fn cmp(&self, other: &*mut T) -> Ordering {
if self < other {
Less
} else if self == other {
Equal
} else {
Greater
}
}
}
impl<T> PartialOrd for *mut T {
#[inline]
fn partial_cmp(&self, other: &*mut T) -> Option<Ordering> {
Some(self.cmp(other))
}
#[inline]
fn lt(&self, other: &*mut T) -> bool { *self < *other }
#[inline]
fn le(&self, other: &*mut T) -> bool { *self <= *other }
#[inline]
fn gt(&self, other: &*mut T) -> bool { *self > *other }
#[inline]
fn ge(&self, other: &*mut T) -> bool { *self >= *other }
}
|