1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
|
// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use std::uint;
use std::cast::{transmute, transmute_mut_unsafe};
use stack::Stack;
use std::rt::stack;
use std::raw;
// FIXME #7761: Registers is boxed so that it is 16-byte aligned, for storing
// SSE regs. It would be marginally better not to do this. In C++ we
// use an attribute on a struct.
// FIXME #7761: It would be nice to define regs as `~Option<Registers>` since
// the registers are sometimes empty, but the discriminant would
// then misalign the regs again.
pub struct Context {
/// Hold the registers while the task or scheduler is suspended
priv regs: ~Registers,
/// Lower bound and upper bound for the stack
priv stack_bounds: Option<(uint, uint)>,
}
pub type InitFn = extern "C" fn(uint, *(), *()) -> !;
impl Context {
pub fn empty() -> Context {
Context {
regs: new_regs(),
stack_bounds: None,
}
}
/// Create a new context that will resume execution by running proc()
///
/// The `init` function will be run with `arg` and the `start` procedure
/// split up into code and env pointers. It is required that the `init`
/// function never return.
///
/// FIXME: this is basically an awful the interface. The main reason for
/// this is to reduce the number of allocations made when a green
/// task is spawned as much as possible
pub fn new(init: InitFn, arg: uint, start: proc(),
stack: &mut Stack) -> Context {
let sp: *uint = stack.end();
let sp: *mut uint = unsafe { transmute_mut_unsafe(sp) };
// Save and then immediately load the current context,
// which we will then modify to call the given function when restored
let mut regs = new_regs();
initialize_call_frame(&mut *regs,
init,
arg,
unsafe { transmute(start) },
sp);
// Scheduler tasks don't have a stack in the "we allocated it" sense,
// but rather they run on pthreads stacks. We have complete control over
// them in terms of the code running on them (and hopefully they don't
// overflow). Additionally, their coroutine stacks are listed as being
// zero-length, so that's how we detect what's what here.
let stack_base: *uint = stack.start();
let bounds = if sp as uint == stack_base as uint {
None
} else {
Some((stack_base as uint, sp as uint))
};
return Context {
regs: regs,
stack_bounds: bounds,
}
}
/* Switch contexts
Suspend the current execution context and resume another by
saving the registers values of the executing thread to a Context
then loading the registers from a previously saved Context.
*/
pub fn swap(out_context: &mut Context, in_context: &Context) {
rtdebug!("swapping contexts");
let out_regs: &mut Registers = match out_context {
&Context { regs: ~ref mut r, .. } => r
};
let in_regs: &Registers = match in_context {
&Context { regs: ~ref r, .. } => r
};
rtdebug!("noting the stack limit and doing raw swap");
unsafe {
// Right before we switch to the new context, set the new context's
// stack limit in the OS-specified TLS slot. This also means that
// we cannot call any more rust functions after record_stack_bounds
// returns because they would all likely fail due to the limit being
// invalid for the current task. Lucky for us `rust_swap_registers`
// is a C function so we don't have to worry about that!
match in_context.stack_bounds {
Some((lo, hi)) => stack::record_stack_bounds(lo, hi),
// If we're going back to one of the original contexts or
// something that's possibly not a "normal task", then reset
// the stack limit to 0 to make morestack never fail
None => stack::record_stack_bounds(0, uint::MAX),
}
rust_swap_registers(out_regs, in_regs)
}
}
}
#[link(name = "context_switch", kind = "static")]
extern {
fn rust_swap_registers(out_regs: *mut Registers, in_regs: *Registers);
}
// Register contexts used in various architectures
//
// These structures all represent a context of one task throughout its
// execution. Each struct is a representation of the architecture's register
// set. When swapping between tasks, these register sets are used to save off
// the current registers into one struct, and load them all from another.
//
// Note that this is only used for context switching, which means that some of
// the registers may go unused. For example, for architectures with
// callee/caller saved registers, the context will only reflect the callee-saved
// registers. This is because the caller saved registers are already stored
// elsewhere on the stack (if it was necessary anyway).
//
// Additionally, there may be fields on various architectures which are unused
// entirely because they only reflect what is theoretically possible for a
// "complete register set" to show, but user-space cannot alter these registers.
// An example of this would be the segment selectors for x86.
//
// These structures/functions are roughly in-sync with the source files inside
// of src/rt/arch/$arch. The only currently used function from those folders is
// the `rust_swap_registers` function, but that's only because for now segmented
// stacks are disabled.
#[cfg(target_arch = "x86")]
struct Registers {
eax: u32, ebx: u32, ecx: u32, edx: u32,
ebp: u32, esi: u32, edi: u32, esp: u32,
cs: u16, ds: u16, ss: u16, es: u16, fs: u16, gs: u16,
eflags: u32, eip: u32
}
#[cfg(target_arch = "x86")]
fn new_regs() -> ~Registers {
~Registers {
eax: 0, ebx: 0, ecx: 0, edx: 0,
ebp: 0, esi: 0, edi: 0, esp: 0,
cs: 0, ds: 0, ss: 0, es: 0, fs: 0, gs: 0,
eflags: 0, eip: 0
}
}
#[cfg(target_arch = "x86")]
fn initialize_call_frame(regs: &mut Registers, fptr: InitFn, arg: uint,
procedure: raw::Procedure, sp: *mut uint) {
// x86 has interesting stack alignment requirements, so do some alignment
// plus some offsetting to figure out what the actual stack should be.
let sp = align_down(sp);
let sp = mut_offset(sp, -4);
unsafe { *mut_offset(sp, 2) = procedure.env as uint };
unsafe { *mut_offset(sp, 1) = procedure.code as uint };
unsafe { *mut_offset(sp, 0) = arg as uint };
let sp = mut_offset(sp, -1);
unsafe { *sp = 0 }; // The final return address
regs.esp = sp as u32;
regs.eip = fptr as u32;
// Last base pointer on the stack is 0
regs.ebp = 0;
}
// windows requires saving more registers (both general and XMM), so the windows
// register context must be larger.
#[cfg(windows, target_arch = "x86_64")]
type Registers = [uint, ..34];
#[cfg(not(windows), target_arch = "x86_64")]
type Registers = [uint, ..22];
#[cfg(windows, target_arch = "x86_64")]
fn new_regs() -> ~Registers { ~([0, .. 34]) }
#[cfg(not(windows), target_arch = "x86_64")]
fn new_regs() -> ~Registers { ~([0, .. 22]) }
#[cfg(target_arch = "x86_64")]
fn initialize_call_frame(regs: &mut Registers, fptr: InitFn, arg: uint,
procedure: raw::Procedure, sp: *mut uint) {
extern { fn rust_bootstrap_green_task(); }
// Redefinitions from rt/arch/x86_64/regs.h
static RUSTRT_RSP: uint = 1;
static RUSTRT_IP: uint = 8;
static RUSTRT_RBP: uint = 2;
static RUSTRT_R12: uint = 4;
static RUSTRT_R13: uint = 5;
static RUSTRT_R14: uint = 6;
static RUSTRT_R15: uint = 7;
let sp = align_down(sp);
let sp = mut_offset(sp, -1);
// The final return address. 0 indicates the bottom of the stack
unsafe { *sp = 0; }
rtdebug!("creating call frame");
rtdebug!("fptr {:#x}", fptr as uint);
rtdebug!("arg {:#x}", arg);
rtdebug!("sp {}", sp);
// These registers are frobbed by rust_bootstrap_green_task into the right
// location so we can invoke the "real init function", `fptr`.
regs[RUSTRT_R12] = arg as uint;
regs[RUSTRT_R13] = procedure.code as uint;
regs[RUSTRT_R14] = procedure.env as uint;
regs[RUSTRT_R15] = fptr as uint;
// These registers are picked up by the regulard context switch paths. These
// will put us in "mostly the right context" except for frobbing all the
// arguments to the right place. We have the small trampoline code inside of
// rust_bootstrap_green_task to do that.
regs[RUSTRT_RSP] = sp as uint;
regs[RUSTRT_IP] = rust_bootstrap_green_task as uint;
// Last base pointer on the stack should be 0
regs[RUSTRT_RBP] = 0;
}
#[cfg(target_arch = "arm")]
type Registers = [uint, ..32];
#[cfg(target_arch = "arm")]
fn new_regs() -> ~Registers { ~([0, .. 32]) }
#[cfg(target_arch = "arm")]
fn initialize_call_frame(regs: &mut Registers, fptr: InitFn, arg: uint,
procedure: raw::Procedure, sp: *mut uint) {
extern { fn rust_bootstrap_green_task(); }
let sp = align_down(sp);
// sp of arm eabi is 8-byte aligned
let sp = mut_offset(sp, -2);
// The final return address. 0 indicates the bottom of the stack
unsafe { *sp = 0; }
// ARM uses the same technique as x86_64 to have a landing pad for the start
// of all new green tasks. Neither r1/r2 are saved on a context switch, so
// the shim will copy r3/r4 into r1/r2 and then execute the function in r5
regs[0] = arg as uint; // r0
regs[3] = procedure.code as uint; // r3
regs[4] = procedure.env as uint; // r4
regs[5] = fptr as uint; // r5
regs[13] = sp as uint; // #52 sp, r13
regs[14] = rust_bootstrap_green_task as uint; // #56 pc, r14 --> lr
}
#[cfg(target_arch = "mips")]
type Registers = [uint, ..32];
#[cfg(target_arch = "mips")]
fn new_regs() -> ~Registers { ~([0, .. 32]) }
#[cfg(target_arch = "mips")]
fn initialize_call_frame(regs: &mut Registers, fptr: InitFn, arg: uint,
procedure: raw::Procedure, sp: *mut uint) {
let sp = align_down(sp);
// sp of mips o32 is 8-byte aligned
let sp = mut_offset(sp, -2);
// The final return address. 0 indicates the bottom of the stack
unsafe { *sp = 0; }
regs[4] = arg as uint;
regs[5] = procedure.code as uint;
regs[6] = procedure.env as uint;
regs[29] = sp as uint;
regs[25] = fptr as uint;
regs[31] = fptr as uint;
}
fn align_down(sp: *mut uint) -> *mut uint {
let sp = (sp as uint) & !(16 - 1);
sp as *mut uint
}
// ptr::mut_offset is positive ints only
#[inline]
pub fn mut_offset<T>(ptr: *mut T, count: int) -> *mut T {
use std::mem::size_of;
(ptr as int + count * (size_of::<T>() as int)) as *mut T
}
|