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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use std::libc::c_void;
use std::uint;
use std::cast::{transmute, transmute_mut_unsafe,
transmute_region, transmute_mut_region};
use std::unstable::stack;
use stack::StackSegment;
// FIXME #7761: Registers is boxed so that it is 16-byte aligned, for storing
// SSE regs. It would be marginally better not to do this. In C++ we
// use an attribute on a struct.
// FIXME #7761: It would be nice to define regs as `~Option<Registers>` since
// the registers are sometimes empty, but the discriminant would
// then misalign the regs again.
pub struct Context {
/// The context entry point, saved here for later destruction
priv start: Option<~proc()>,
/// Hold the registers while the task or scheduler is suspended
priv regs: ~Registers,
/// Lower bound and upper bound for the stack
priv stack_bounds: Option<(uint, uint)>,
}
impl Context {
pub fn empty() -> Context {
Context {
start: None,
regs: new_regs(),
stack_bounds: None,
}
}
/// Create a new context that will resume execution by running proc()
pub fn new(start: proc(), stack: &mut StackSegment) -> Context {
// The C-ABI function that is the task entry point
//
// Note that this function is a little sketchy. We're taking a
// procedure, transmuting it to a stack-closure, and then calling to
// closure. This leverages the fact that the representation of these two
// types is the same.
//
// The reason that we're doing this is that this procedure is expected
// to never return. The codegen which frees the environment of the
// procedure occurs *after* the procedure has completed, and this means
// that we'll never actually free the procedure.
//
// To solve this, we use this transmute (to not trigger the procedure
// deallocation here), and then store a copy of the procedure in the
// `Context` structure returned. When the `Context` is deallocated, then
// the entire procedure box will be deallocated as well.
extern fn task_start_wrapper(f: &proc()) {
unsafe {
let f: &|| = transmute(f);
(*f)()
}
}
let sp: *uint = stack.end();
let sp: *mut uint = unsafe { transmute_mut_unsafe(sp) };
// Save and then immediately load the current context,
// which we will then modify to call the given function when restored
let mut regs = new_regs();
unsafe {
rust_swap_registers(transmute_mut_region(&mut *regs),
transmute_region(&*regs));
};
// FIXME #7767: Putting main into a ~ so it's a thin pointer and can
// be passed to the spawn function. Another unfortunate
// allocation
let start = ~start;
initialize_call_frame(&mut *regs,
task_start_wrapper as *c_void,
unsafe { transmute(&*start) },
sp);
// Scheduler tasks don't have a stack in the "we allocated it" sense,
// but rather they run on pthreads stacks. We have complete control over
// them in terms of the code running on them (and hopefully they don't
// overflow). Additionally, their coroutine stacks are listed as being
// zero-length, so that's how we detect what's what here.
let stack_base: *uint = stack.start();
let bounds = if sp as uint == stack_base as uint {
None
} else {
Some((stack_base as uint, sp as uint))
};
return Context {
start: Some(start),
regs: regs,
stack_bounds: bounds,
}
}
/* Switch contexts
Suspend the current execution context and resume another by
saving the registers values of the executing thread to a Context
then loading the registers from a previously saved Context.
*/
pub fn swap(out_context: &mut Context, in_context: &Context) {
rtdebug!("swapping contexts");
let out_regs: &mut Registers = match out_context {
&Context { regs: ~ref mut r, .. } => r
};
let in_regs: &Registers = match in_context {
&Context { regs: ~ref r, .. } => r
};
rtdebug!("noting the stack limit and doing raw swap");
unsafe {
// Right before we switch to the new context, set the new context's
// stack limit in the OS-specified TLS slot. This also means that
// we cannot call any more rust functions after record_stack_bounds
// returns because they would all likely fail due to the limit being
// invalid for the current task. Lucky for us `rust_swap_registers`
// is a C function so we don't have to worry about that!
match in_context.stack_bounds {
Some((lo, hi)) => stack::record_stack_bounds(lo, hi),
// If we're going back to one of the original contexts or
// something that's possibly not a "normal task", then reset
// the stack limit to 0 to make morestack never fail
None => stack::record_stack_bounds(0, uint::max_value),
}
rust_swap_registers(out_regs, in_regs)
}
}
}
#[link(name = "rustrt", kind = "static")]
extern {
fn rust_swap_registers(out_regs: *mut Registers, in_regs: *Registers);
}
// Register contexts used in various architectures
//
// These structures all represent a context of one task throughout its
// execution. Each struct is a representation of the architecture's register
// set. When swapping between tasks, these register sets are used to save off
// the current registers into one struct, and load them all from another.
//
// Note that this is only used for context switching, which means that some of
// the registers may go unused. For example, for architectures with
// callee/caller saved registers, the context will only reflect the callee-saved
// registers. This is because the caller saved registers are already stored
// elsewhere on the stack (if it was necessary anyway).
//
// Additionally, there may be fields on various architectures which are unused
// entirely because they only reflect what is theoretically possible for a
// "complete register set" to show, but user-space cannot alter these registers.
// An example of this would be the segment selectors for x86.
//
// These structures/functions are roughly in-sync with the source files inside
// of src/rt/arch/$arch. The only currently used function from those folders is
// the `rust_swap_registers` function, but that's only because for now segmented
// stacks are disabled.
#[cfg(target_arch = "x86")]
struct Registers {
eax: u32, ebx: u32, ecx: u32, edx: u32,
ebp: u32, esi: u32, edi: u32, esp: u32,
cs: u16, ds: u16, ss: u16, es: u16, fs: u16, gs: u16,
eflags: u32, eip: u32
}
#[cfg(target_arch = "x86")]
fn new_regs() -> ~Registers {
~Registers {
eax: 0, ebx: 0, ecx: 0, edx: 0,
ebp: 0, esi: 0, edi: 0, esp: 0,
cs: 0, ds: 0, ss: 0, es: 0, fs: 0, gs: 0,
eflags: 0, eip: 0
}
}
#[cfg(target_arch = "x86")]
fn initialize_call_frame(regs: &mut Registers, fptr: *c_void, arg: *c_void,
sp: *mut uint) {
let sp = align_down(sp);
let sp = mut_offset(sp, -4);
unsafe { *sp = arg as uint };
let sp = mut_offset(sp, -1);
unsafe { *sp = 0 }; // The final return address
regs.esp = sp as u32;
regs.eip = fptr as u32;
// Last base pointer on the stack is 0
regs.ebp = 0;
}
// windows requires saving more registers (both general and XMM), so the windows
// register context must be larger.
#[cfg(windows, target_arch = "x86_64")]
type Registers = [uint, ..34];
#[cfg(not(windows), target_arch = "x86_64")]
type Registers = [uint, ..22];
#[cfg(windows, target_arch = "x86_64")]
fn new_regs() -> ~Registers { ~([0, .. 34]) }
#[cfg(not(windows), target_arch = "x86_64")]
fn new_regs() -> ~Registers { ~([0, .. 22]) }
#[cfg(target_arch = "x86_64")]
fn initialize_call_frame(regs: &mut Registers, fptr: *c_void, arg: *c_void,
sp: *mut uint) {
// Redefinitions from rt/arch/x86_64/regs.h
static RUSTRT_ARG0: uint = 3;
static RUSTRT_RSP: uint = 1;
static RUSTRT_IP: uint = 8;
static RUSTRT_RBP: uint = 2;
let sp = align_down(sp);
let sp = mut_offset(sp, -1);
// The final return address. 0 indicates the bottom of the stack
unsafe { *sp = 0; }
rtdebug!("creating call frame");
rtdebug!("fptr {}", fptr);
rtdebug!("arg {}", arg);
rtdebug!("sp {}", sp);
regs[RUSTRT_ARG0] = arg as uint;
regs[RUSTRT_RSP] = sp as uint;
regs[RUSTRT_IP] = fptr as uint;
// Last base pointer on the stack should be 0
regs[RUSTRT_RBP] = 0;
}
#[cfg(target_arch = "arm")]
type Registers = [uint, ..32];
#[cfg(target_arch = "arm")]
fn new_regs() -> ~Registers { ~([0, .. 32]) }
#[cfg(target_arch = "arm")]
fn initialize_call_frame(regs: &mut Registers, fptr: *c_void, arg: *c_void,
sp: *mut uint) {
let sp = align_down(sp);
// sp of arm eabi is 8-byte aligned
let sp = mut_offset(sp, -2);
// The final return address. 0 indicates the bottom of the stack
unsafe { *sp = 0; }
regs[0] = arg as uint; // r0
regs[13] = sp as uint; // #53 sp, r13
regs[14] = fptr as uint; // #60 pc, r15 --> lr
}
#[cfg(target_arch = "mips")]
type Registers = [uint, ..32];
#[cfg(target_arch = "mips")]
fn new_regs() -> ~Registers { ~([0, .. 32]) }
#[cfg(target_arch = "mips")]
fn initialize_call_frame(regs: &mut Registers, fptr: *c_void, arg: *c_void,
sp: *mut uint) {
let sp = align_down(sp);
// sp of mips o32 is 8-byte aligned
let sp = mut_offset(sp, -2);
// The final return address. 0 indicates the bottom of the stack
unsafe { *sp = 0; }
regs[4] = arg as uint;
regs[29] = sp as uint;
regs[25] = fptr as uint;
regs[31] = fptr as uint;
}
fn align_down(sp: *mut uint) -> *mut uint {
unsafe {
let sp: uint = transmute(sp);
let sp = sp & !(16 - 1);
transmute::<uint, *mut uint>(sp)
}
}
// ptr::mut_offset is positive ints only
#[inline]
pub fn mut_offset<T>(ptr: *mut T, count: int) -> *mut T {
use std::mem::size_of;
(ptr as int + count * (size_of::<T>() as int)) as *mut T
}
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