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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use libc::{BOOL, DWORD, LPVOID, LONG, HANDLE, c_ulong};
use libc::types::os::arch::extra::BOOLEAN;
pub type PCONDITION_VARIABLE = *mut CONDITION_VARIABLE;
pub type PSRWLOCK = *mut SRWLOCK;
pub type ULONG = c_ulong;
pub type ULONG_PTR = c_ulong;
#[repr(C)]
pub struct CONDITION_VARIABLE { pub ptr: LPVOID }
#[repr(C)]
pub struct SRWLOCK { pub ptr: LPVOID }
#[repr(C)]
pub struct CRITICAL_SECTION {
CriticalSectionDebug: LPVOID,
LockCount: LONG,
RecursionCount: LONG,
OwningThread: HANDLE,
LockSemaphore: HANDLE,
SpinCount: ULONG_PTR
}
pub const CONDITION_VARIABLE_INIT: CONDITION_VARIABLE = CONDITION_VARIABLE {
ptr: 0 as *mut _,
};
pub const SRWLOCK_INIT: SRWLOCK = SRWLOCK { ptr: 0 as *mut _ };
extern "system" {
// condition variables
pub fn SleepConditionVariableSRW(ConditionVariable: PCONDITION_VARIABLE,
SRWLock: PSRWLOCK,
dwMilliseconds: DWORD,
Flags: ULONG) -> BOOL;
pub fn WakeConditionVariable(ConditionVariable: PCONDITION_VARIABLE);
pub fn WakeAllConditionVariable(ConditionVariable: PCONDITION_VARIABLE);
// slim rwlocks
pub fn AcquireSRWLockExclusive(SRWLock: PSRWLOCK);
pub fn AcquireSRWLockShared(SRWLock: PSRWLOCK);
pub fn ReleaseSRWLockExclusive(SRWLock: PSRWLOCK);
pub fn ReleaseSRWLockShared(SRWLock: PSRWLOCK);
pub fn TryAcquireSRWLockExclusive(SRWLock: PSRWLOCK) -> BOOLEAN;
pub fn TryAcquireSRWLockShared(SRWLock: PSRWLOCK) -> BOOLEAN;
pub fn InitializeCriticalSection(CriticalSection: *mut CRITICAL_SECTION);
pub fn EnterCriticalSection(CriticalSection: *mut CRITICAL_SECTION);
pub fn TryEnterCriticalSection(CriticalSection: *mut CRITICAL_SECTION) -> BOOLEAN;
pub fn LeaveCriticalSection(CriticalSection: *mut CRITICAL_SECTION);
pub fn DeleteCriticalSection(CriticalSection: *mut CRITICAL_SECTION);
}
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