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use crate::io;
use crate::ffi::CStr;
use crate::mem;
use crate::ptr;
use crate::sys::c;
use crate::sys::handle::Handle;
use crate::sys_common::thread::*;
use crate::time::Duration;
use libc::c_void;
use super::to_u16s;
pub const DEFAULT_MIN_STACK_SIZE: usize = 2 * 1024 * 1024;
pub struct Thread {
handle: Handle
}
impl Thread {
// unsafe: see thread::Builder::spawn_unchecked for safety requirements
pub unsafe fn new(stack: usize, p: Box<dyn FnOnce()>)
-> io::Result<Thread> {
let p = box p;
// FIXME On UNIX, we guard against stack sizes that are too small but
// that's because pthreads enforces that stacks are at least
// PTHREAD_STACK_MIN bytes big. Windows has no such lower limit, it's
// just that below a certain threshold you can't do anything useful.
// That threshold is application and architecture-specific, however.
// Round up to the next 64 kB because that's what the NT kernel does,
// might as well make it explicit.
let stack_size = (stack + 0xfffe) & (!0xfffe);
let ret = c::CreateThread(ptr::null_mut(), stack_size,
thread_start, &*p as *const _ as *mut _,
c::STACK_SIZE_PARAM_IS_A_RESERVATION,
ptr::null_mut());
return if ret as usize == 0 {
Err(io::Error::last_os_error())
} else {
mem::forget(p); // ownership passed to CreateThread
Ok(Thread { handle: Handle::new(ret) })
};
extern "system" fn thread_start(main: *mut c_void) -> c::DWORD {
unsafe { start_thread(main as *mut u8); }
0
}
}
pub fn set_name(name: &CStr) {
if let Ok(utf8) = name.to_str() {
if let Ok(utf16) = to_u16s(utf8) {
unsafe { c::SetThreadDescription(c::GetCurrentThread(), utf16.as_ptr()); };
};
};
}
pub fn join(self) {
let rc = unsafe { c::WaitForSingleObject(self.handle.raw(), c::INFINITE) };
if rc == c::WAIT_FAILED {
panic!("failed to join on thread: {}",
io::Error::last_os_error());
}
}
pub fn yield_now() {
// This function will return 0 if there are no other threads to execute,
// but this also means that the yield was useless so this isn't really a
// case that needs to be worried about.
unsafe { c::SwitchToThread(); }
}
pub fn sleep(dur: Duration) {
unsafe {
c::Sleep(super::dur2timeout(dur))
}
}
pub fn handle(&self) -> &Handle { &self.handle }
pub fn into_handle(self) -> Handle { self.handle }
}
#[cfg_attr(test, allow(dead_code))]
pub mod guard {
pub type Guard = !;
pub unsafe fn current() -> Option<Guard> { None }
pub unsafe fn init() -> Option<Guard> { None }
}
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