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// -*- c++ -*-
#ifndef MEMORY_H
#define MEMORY_H
// FIXME: It would be really nice to be able to get rid of this.
inline void *operator new[](size_t size, rust_task *task, const char *tag) {
return task->malloc(size, tag);
}
template <typename T>
inline void *task_owned<T>::operator new(size_t size, rust_task *task,
const char *tag) {
return task->malloc(size, tag);
}
template <typename T>
inline void *task_owned<T>::operator new[](size_t size, rust_task *task,
const char *tag) {
return task->malloc(size, tag);
}
template <typename T>
inline void *task_owned<T>::operator new(size_t size, rust_task &task,
const char *tag) {
return task.malloc(size, tag);
}
template <typename T>
inline void *task_owned<T>::operator new[](size_t size, rust_task &task,
const char *tag) {
return task.malloc(size, tag);
}
template <typename T>
inline void *kernel_owned<T>::operator new(size_t size, rust_kernel *kernel,
const char *tag) {
return kernel->malloc(size, tag);
}
#endif /* MEMORY_H */
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