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// Object stacks, used in lieu of dynamically-sized frames.
#ifndef RUST_OBSTACK_H
#define RUST_OBSTACK_H
#include <utility>
struct rust_obstack_alloc;
struct rust_task;
struct type_desc;
// A contiguous set of allocations.
struct rust_obstack_chunk {
rust_obstack_chunk *prev;
size_t size;
size_t alen;
size_t pad;
uint8_t data[];
rust_obstack_chunk(rust_obstack_chunk *in_prev, size_t in_size)
: prev(in_prev), size(in_size), alen(0) {}
void *alloc(size_t len, type_desc *tydesc);
bool free(void *ptr);
void *mark();
};
class rust_obstack {
rust_obstack_chunk *chunk;
rust_task *task;
// Allocates the given number of bytes in a new chunk.
void *alloc_new(size_t len, type_desc *tydesc);
public:
class iterator {
rust_obstack_chunk *chunk;
rust_obstack_alloc *alloc;
public:
iterator(rust_obstack_chunk *in_chunk)
: chunk(in_chunk),
alloc(in_chunk
? reinterpret_cast<rust_obstack_alloc *>(in_chunk->data)
: NULL) {}
std::pair<const type_desc *,void *> operator*() const;
iterator &operator++();
bool operator==(const iterator &other) const;
bool operator!=(const iterator &other) const;
};
rust_obstack(rust_task *in_task) : chunk(NULL), task(in_task) {}
~rust_obstack();
inline iterator begin() const {
iterator it(chunk);
return it;
}
inline iterator end() const {
iterator it(NULL);
return it;
}
void *alloc(size_t len, type_desc *tydesc);
void free(void *ptr);
void *mark();
/** Debugging tool: dumps the contents of this obstack to stderr. */
void dump() const;
};
#endif
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