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#ifndef RUST_PROXY_H
#define RUST_PROXY_H
/**
* A proxy object is a wrapper for remote objects. Proxy objects are domain
* owned and provide a way distinguish between local and remote objects.
*/
template <typename T> struct rust_proxy;
/**
* The base class of all objects that may delegate.
*/
template <typename T> struct
maybe_proxy : public rc_base<T>, public rust_cond {
protected:
T *_referent;
public:
maybe_proxy(T *referent) : _referent(referent) {
// Nop.
}
T *referent() {
return (T *)_referent;
}
bool is_proxy() {
return _referent != this;
}
rust_proxy<T> *as_proxy() {
return (rust_proxy<T> *) this;
}
T *as_referent() {
return (T *) this;
}
};
template <typename T> class rust_handle;
/**
* A proxy object that delegates to another.
*/
template <typename T> struct
rust_proxy : public maybe_proxy<T> {
private:
bool _strong;
rust_handle<T> *_handle;
public:
rust_proxy(rust_handle<T> *handle) :
maybe_proxy<T> (NULL), _strong(FALSE), _handle(handle) {
// Nop.
}
rust_proxy(T *referent) :
maybe_proxy<T> (referent), _strong(FALSE), _handle(NULL) {
// Nop.
}
rust_handle<T> *handle() {
return _handle;
}
};
class rust_message_queue;
class rust_task;
//
// Local Variables:
// mode: C++
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:
//
#endif /* RUST_PROXY_H */
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