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#include "../globals.h"
#include "sync.h"
void sync::yield() {
#ifdef __APPLE__
pthread_yield_np();
#elif __WIN32__
Sleep(1);
#else
pthread_yield();
#endif
}
#if defined(__WIN32__)
static DWORD WINAPI
#elif defined(__GNUC__)
static void *
#else
#error "Platform not supported"
#endif
rust_thread_start(void *ptr) {
rust_thread *thread = (rust_thread *) ptr;
thread->run();
thread->thread = 0;
return 0;
}
void
rust_thread::start() {
#if defined(__WIN32__)
thread = CreateThread(NULL, 0, rust_thread_start, this, 0, NULL);
#else
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setstacksize(&attr, 1024 * 1024);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
pthread_create(&thread, &attr, rust_thread_start, (void *) this);
#endif
}
void
rust_thread::join() {
#if defined(__WIN32__)
WaitForSingleObject(thread, INFINITE);
#else
pthread_join(thread, NULL);
#endif
thread = 0;
}
bool
rust_thread::is_running() {
// TODO: This may be broken because of possible races.
return thread;
}
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