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// The type of `y` ends up getting inferred to the type of the block.
// This generates a ton of error msgs at the moment.
fn broken() -> int {
let mut x = 3;
let mut y = ~[&mut x]; //~ ERROR reference is not valid
while x < 10 {
let mut z = x;
y += ~[&mut z];
x += 1;
}
vec::foldl(0, y, |v, p| v + *p )
//~^ ERROR reference is not valid
//~^^ ERROR reference is not valid
//~^^^ ERROR reference is not valid
}
fn main() { }
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