1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
// run-rustfix
#![warn(clippy::needless_bool)]
#![allow(
unused,
dead_code,
clippy::no_effect,
clippy::if_same_then_else,
clippy::needless_return
)]
use std::cell::Cell;
macro_rules! bool_comparison_trigger {
($($i:ident: $def:expr, $stb:expr );+ $(;)*) => (
#[derive(Clone)]
pub struct Trigger {
$($i: (Cell<bool>, bool, bool)),+
}
#[allow(dead_code)]
impl Trigger {
pub fn trigger(&self, key: &str) -> bool {
$(
if let stringify!($i) = key {
return self.$i.1 && self.$i.2 == $def;
}
)+
false
}
}
)
}
fn main() {
let x = true;
let y = false;
if x {
true
} else {
false
};
if x {
false
} else {
true
};
if x && y {
false
} else {
true
};
if x {
x
} else {
false
}; // would also be questionable, but we don't catch this yet
bool_ret3(x);
bool_ret4(x);
bool_ret5(x, x);
bool_ret6(x, x);
needless_bool(x);
needless_bool2(x);
needless_bool3(x);
}
fn bool_ret3(x: bool) -> bool {
if x {
return true;
} else {
return false;
};
}
fn bool_ret4(x: bool) -> bool {
if x {
return false;
} else {
return true;
};
}
fn bool_ret5(x: bool, y: bool) -> bool {
if x && y {
return true;
} else {
return false;
};
}
fn bool_ret6(x: bool, y: bool) -> bool {
if x && y {
return false;
} else {
return true;
};
}
fn needless_bool(x: bool) {
if x == true {};
}
fn needless_bool2(x: bool) {
if x == false {};
}
fn needless_bool3(x: bool) {
bool_comparison_trigger! {
test_one: false, false;
test_three: false, false;
test_two: true, true;
}
if x == true {};
if x == false {};
}
fn needless_bool_in_the_suggestion_wraps_the_predicate_of_if_else_statement_in_brackets() {
let b = false;
let returns_bool = || false;
let x = if b {
true
} else if returns_bool() {
false
} else {
true
};
}
|