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#![crate_name = "foo"]
#![feature(effects)]
#![allow(incomplete_features)]
//@ has foo/fn.bar.html
//@ has - '//pre[@class="rust item-decl"]' 'pub const fn bar() -> '
/// foo
pub const fn bar() -> usize {
2
}
//@ has foo/struct.Foo.html
//@ has - '//*[@class="method"]' 'const fn new()'
pub struct Foo(usize);
impl Foo {
pub const fn new() -> Foo {
Foo(0)
}
}
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