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// run-pass
#![allow(unused_assignments)]
#![allow(unused_variables)]
use std::fmt;
struct NoisyDrop<T: fmt::Debug>(#[allow(dead_code)] T);
impl<T: fmt::Debug> Drop for NoisyDrop<T> {
fn drop(&mut self) {}
}
struct Bar<T: fmt::Debug>(#[allow(dead_code)] [*const NoisyDrop<T>; 2]);
fn fine() {
let (u,b);
u = vec![43];
b = Bar([&NoisyDrop(&u), &NoisyDrop(&u)]);
}
#[allow(dead_code)]
struct Bar2<T: fmt::Debug>(*const NoisyDrop<T>, *const NoisyDrop<T>);
fn lolwut() {
let (u,v);
u = vec![43];
v = Bar2(&NoisyDrop(&u), &NoisyDrop(&u));
}
fn main() { fine(); lolwut() }
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