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fn a(x: &&i32) -> i32 {
x
//~^ ERROR mismatched types
}
fn a2(x: &&&&&i32) -> i32 {
x
//~^ ERROR mismatched types
}
fn b(x: &i32) -> i32 {
&x
//~^ ERROR mismatched types
}
fn c(x: Box<i32>) -> i32 {
&x
//~^ ERROR mismatched types
}
fn d(x: std::sync::Mutex<&i32>) -> i32 {
x.lock().unwrap()
//~^ ERROR mismatched types
}
fn main() {}
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