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|
mod add_points;
mod leaderboard;
mod revise;
pub use add_points::add_points;
pub use leaderboard::leaderboard;
pub use revise::revise;
use time::{Date, PrimitiveDateTime, Time, format_description};
use std::sync::Arc;
use twilight_model::{
application::{
command::{Command, CommandType},
interaction::application_command::{CommandData, CommandOptionValue},
},
gateway::payload::incoming::InteractionCreate,
guild::PartialMember,
http::interaction::InteractionResponseData,
id::{
Id,
marker::{GuildMarker, UserMarker},
},
};
use twilight_util::builder::{
InteractionResponseDataBuilder,
command::{CommandBuilder, IntegerBuilder, RoleBuilder, StringBuilder, SubCommandBuilder},
embed::{EmbedBuilder, EmbedFieldBuilder},
};
use crate::{bail, brain::Brain, database::PermissionSetting, fail, import, success, util};
pub enum Commands {
About,
Leaderboard,
Points,
Revise,
Permission,
Import,
}
pub async fn handler(
brain: Arc<Brain>,
guild: Id<GuildMarker>,
create: &InteractionCreate,
command: Commands,
command_data: &CommandData,
) {
// Handle the command and create our interaction response data
let data = match command {
Commands::About => about(brain.clone(), guild),
Commands::Leaderboard => leaderboard(brain.clone(), guild, Some(command_data)),
Commands::Points => add_points(brain.clone(), guild, create, command_data).await,
Commands::Revise => revise(brain.clone(), guild, create, command_data).await,
Commands::Permission => permission(brain.clone(), guild, create, command_data).await,
Commands::Import => {
import(brain.clone(), guild, create, command_data).await;
return;
}
};
// Finally, send back the response
brain.interaction_respond(create, data).await;
}
pub async fn build() -> Vec<Command> {
let about = CommandBuilder::new(
"about",
"Get information about the bot",
CommandType::ChatInput,
)
.build();
let leaderboard = CommandBuilder::new(
"leaderboard",
"View the server leaderboard",
CommandType::ChatInput,
)
.option(
StringBuilder::new("style", "style of leaderboard to display")
.choices([("Ties Equal", "equal"), ("Ties Broken", "broken")]),
)
.build();
let points = CommandBuilder::new("points", "Add and remove points!", CommandType::ChatInput)
.option(IntegerBuilder::new("points", "number of points. - or +").required(true))
.option(
StringBuilder::new("users", "mention people to modify their points!!").required(true),
)
.validate()
.unwrap()
.build();
let revise = CommandBuilder::new(
"revise",
"Change history by adding/removing points at a specific point in time",
CommandType::ChatInput,
)
.option(IntegerBuilder::new("points", "number of points. - or +").required(true))
.option(StringBuilder::new("users", "mention people to modify their points!!").required(true))
.option(
StringBuilder::new(
"date",
"Date string in the YYYY-DD-MM format, with optional time component (HH:MM:SS, 24-hour time)",
)
.required(true),
)
.validate()
.unwrap()
.build();
let permission = CommandBuilder::new(
"permission",
"set who is allowed to change points",
CommandType::ChatInput,
)
.option(
SubCommandBuilder::new("role", "require a role to change the score")
.option(RoleBuilder::new("role", "role required").required(true)),
)
.option(SubCommandBuilder::new(
"none",
"anyone can change the score",
))
.build();
let import = CommandBuilder::new(
"import",
"import this server's emboard leaderboard by adding the points in emboard, to leaberblord's",
CommandType::ChatInput,
)
.build();
vec![about, leaderboard, points, revise, permission, import]
}
pub fn about(_brain: Arc<Brain>, _guild: Id<GuildMarker>) -> InteractionResponseData {
let embed = EmbedBuilder::new()
.title("About Leaberblord")
.description(
"A single-purpose bot for keeping score. Written in Rust using the twilight set of crates.",
).field(EmbedFieldBuilder::new("Source", "The source is available on the author's [cgit instance](https://git.dreamy.place/whimsy/leaberblord/about)"))
.field(EmbedFieldBuilder::new("Author", "Written by @gennyble. Her homepage is [dreamy.place](https://dreamy.place)"))
.color(0x33aa88).build();
InteractionResponseDataBuilder::new()
.embeds([embed])
.build()
}
pub async fn permission(
brain: Arc<Brain>,
guild: Id<GuildMarker>,
create: &InteractionCreate,
data: &CommandData,
) -> InteractionResponseData {
let member = create.member.clone().unwrap();
let permissions = member.permissions.unwrap();
if !permissions.contains(twilight_model::guild::Permissions::MANAGE_GUILD) {
bail!("You must have the Manage Server permission to perform this action");
}
for opt in &data.options {
return match opt.name.as_str() {
"none" => permission_none(brain, guild),
"role" => permission_role(brain, guild, opt.value.clone()),
_ => {
eprintln!("permission command, unknown option '{}'", opt.name);
fail!("this should be unreachable. report the bug maybe? to gennyble on discord")
}
};
}
fail!("this should be unreachable. report the bug maybe? to gennyble on discord")
}
fn permission_none(brain: Arc<Brain>, guild: Id<GuildMarker>) -> InteractionResponseData {
if brain.create_leaderboard_if_not_exists(guild) {
// If it already existed, we might not be on default none. So set it.
brain
.db
.set_leaderboard_permission(guild.get(), PermissionSetting::None)
.unwrap();
}
success!("Permission for leaderboard changed to none. Anyone may now set the score.")
}
fn permission_role(
brain: Arc<Brain>,
guild: Id<GuildMarker>,
data: CommandOptionValue,
) -> InteractionResponseData {
let role = if let CommandOptionValue::SubCommand(data) = data {
match data.iter().find(|d| d.name == "role").unwrap().value {
CommandOptionValue::Role(role) => role,
_ => panic!(),
}
} else {
panic!()
};
brain.create_leaderboard_if_not_exists(guild);
brain
.db
.set_leaderboard_permission(guild.get(), PermissionSetting::RoleRequired)
.unwrap();
brain
.db
.set_leaderboard_permission_role(guild.get(), role.get())
.unwrap();
success!(format!(
"Permission for leaderboard changed to Role Required. \
Only members of <@&{role}> may now set the score"
))
}
pub async fn import(
brain: Arc<Brain>,
guild: Id<GuildMarker>,
create: &InteractionCreate,
_data: &CommandData,
) {
let member = create.member.clone().unwrap();
let permissions = member.permissions.unwrap();
if !permissions.contains(twilight_model::guild::Permissions::MANAGE_GUILD) {
brain
.interaction_respond(
create,
fail!("You must have the Manage Server permission to perform this action"),
)
.await;
} else {
import::emboard_direct::import(brain, guild, create).await;
}
}
/// Checks the settings of the leaderboard associated with the provided guild.
///
/// Returns `None` if:
/// - The guild does not have permissions set
/// - The guild member has the appropriate permissions
///
/// Returns `Some` with InteractionResponseData if:
/// - The guild member does not have proper permissions
/// - The guild is set to role required, but no role is set, which should be
/// impossible to happen, but.
pub fn check_command_permissions(
brain: &Brain,
guild: Id<GuildMarker>,
member: PartialMember,
) -> Option<InteractionResponseData> {
let settings = brain.db.get_leaderboard_settings(guild.get()).unwrap();
if let PermissionSetting::RoleRequired = settings.permission {
if let Some(role) = settings.role {
let member = member;
let found_role = member.roles.iter().find(|vrole| vrole.get() == role);
if found_role.is_none() {
Some(fail!(
"You do not have the right permissions to change the score"
))
} else {
None
}
} else {
// Seeing as the role is a required input on the subcommand, this
// would only happen with direct database fiddling or like, some
// really weird arcane bullshit?
Some(fail!(
"Permissions set to Role Required, but no role is set. \
This shouldn't be able to happen. \
Maybe try to set the permissions again?"
))
}
} else {
None
}
}
pub struct PointsCommandData {
points: i64,
points_verb: &'static str,
users: Vec<Id<UserMarker>>,
date: Result<PrimitiveDateTime, InteractionResponseData>,
}
impl PointsCommandData {
pub fn user_string(&self) -> String {
self.users
.iter()
.map(|u| format!("<@{u}>"))
.collect::<Vec<String>>()
.join(", ")
}
}
pub fn parse_points_command_data(
data: &CommandData,
) -> Result<PointsCommandData, InteractionResponseData> {
let mut points = None;
let mut users: Vec<Id<UserMarker>> = vec![];
let mut date_string = None;
for opt in &data.options {
match opt.name.as_str() {
"points" => match opt.value {
CommandOptionValue::Integer(num) => points = Some(num),
_ => unreachable!(),
},
"users" => match &opt.value {
CommandOptionValue::String(raw) => {
let mentions = util::extract_user_mentions(&raw);
users = mentions;
}
_ => unreachable!(),
},
"date" => match &opt.value {
CommandOptionValue::String(raw) => {
date_string = Some(raw);
}
_ => unreachable!(),
},
_ => unreachable!(),
}
}
if users.len() == 0 {
return Err(fail!("No users mentioned! Who do we add points to?"));
}
let (points, _points_display, points_verb) = match points {
Some(p) if p >= 0 => (p, p, "added to"),
Some(p) if p < 0 => (p, -p, "removed from"),
Some(_) | None => unreachable!(),
};
let date_fmt = format_description::parse("[year]-[month]-[day]").unwrap();
let datetime_fmt =
format_description::parse("[year]-[month]-[day] [hour]:[minute]:[second]").unwrap();
let date = match date_string {
None => Err(fail!("What date were these points earned?")),
Some(str) if str.is_empty() => Err(fail!("You must specify a date!")),
Some(date) => match Date::parse(date.trim(), &date_fmt) {
Err(_e) => match PrimitiveDateTime::parse(date.trim(), &datetime_fmt) {
Err(_e) => Err(fail!(
"Cannot parse the given date/time. Did you write it like \"2025-04-13\" or, with time, \"2025-04-13 02:33\"?"
)),
Ok(datetime) => Ok(datetime),
},
Ok(date) => Ok(PrimitiveDateTime::new(
date,
Time::from_hms(12, 0, 0).unwrap(),
)),
},
};
Ok(PointsCommandData {
points,
points_verb,
users,
date,
})
}
|