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authorAlex Crichton <alex@alexcrichton.com>2015-01-02 09:22:15 -0800
committerAlex Crichton <alex@alexcrichton.com>2015-01-02 09:22:15 -0800
commit656d5bbb92a7f811c0ab172b2bda484b1c890924 (patch)
treec75cc9f19d0ec2d0509a6a9a4f7ea3fbb57a5fe0
parent5bd7a78f66e4b60d760c087964df622f79047cbb (diff)
parent17bdc3f7dc8ed50bf45494163e14e84ee7acc9ef (diff)
rollup merge of #20227: FlashYoshi/patch-1
-rw-r--r--src/doc/guide.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/guide.md b/src/doc/guide.md
index 0a531a11a65..55465651cfb 100644
--- a/src/doc/guide.md
+++ b/src/doc/guide.md
@@ -4181,7 +4181,7 @@ We've made a struct that represents a circle. We then write an `impl` block,
 and inside it, define a method, `area`. Methods take a  special first
 parameter, `&self`. There are three variants: `self`, `&self`, and `&mut self`.
 You can think of this first parameter as being the `x` in `x.foo()`. The three
-variants correspond to the three kinds of thing `x` could be: `self` if it's
+variants correspond to the three kinds of things `x` could be: `self` if it's
 just a value on the stack, `&self` if it's a reference, and `&mut self` if it's
 a mutable reference. We should default to using `&self`, as it's the most
 common.