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| author | Dylan DPC <dylan.dpc@gmail.com> | 2020-05-06 16:59:00 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-06 16:59:00 +0200 |
| commit | c366b27bfcf05c92d55d5aeaecbc0b0c5f26b638 (patch) | |
| tree | dba4ee0badb34902a30fcff683ba2aafcb5418c5 | |
| parent | d30988e54849b036c7714b1b5f9d97f5c5f71631 (diff) | |
| parent | 32d1a4b025716727bb9b350fcbddaad16ee1ab17 (diff) | |
Rollup merge of #71929 - petrhosek:unwind-visibility, r=tmandry
Use -fvisibility=hidden for libunwind We don't want to export any symbols from Rust's version of libunwind as these may collide with other copies of libunwind e.g. when linking Rust staticlib together C/C++ libraries that have their own version.
| -rw-r--r-- | src/libunwind/build.rs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/libunwind/build.rs b/src/libunwind/build.rs index c8d2419ab45..1462639259c 100644 --- a/src/libunwind/build.rs +++ b/src/libunwind/build.rs @@ -89,6 +89,7 @@ mod llvm_libunwind { cfg.flag("-fno-rtti"); cfg.flag("-fstrict-aliasing"); cfg.flag("-funwind-tables"); + cfg.flag("-fvisibility=hidden"); } let mut unwind_sources = vec