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r=hanna-kruppe
Fix panic message when `RangeFrom` index is out of bounds
Before, the `Range` method was called with `end = slice.len()`. Unfortunately, because `Range::index` first checks the order of the indices (start has to be smaller than end), an out of bounds index leads to `core::slice::slice_index_order_fail` being called. This prints the message 'slice index starts at 27 but ends at 10', which is worse than 'index 27 out of range for slice of length 10'. This is not only useful to normal users reading panic messages, but also for people inspecting assembly and being confused by `slice_index_order_fail` calls.
You can see the produced assembly [here](https://rust.godbolt.org/z/GzMGWf) and try on Playground [here](https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=aada5996b2f3848075a6d02cf4055743). (By the way. this is only about which panic function is called; I'm pretty sure it does not improve anything about performance).
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Use italics for O notation
In documentation, I think it makes sense to italicize O notation (*O(n)*) as opposed to using back-ticks (`O(n)`). Visually, back-ticks focus the reader on the literal characters being used, making them ideal for representing code. Using italics, as far I can tell, more closely follows typographic conventions in mathematics and computer science.
Just a suggestion, of course! 😇
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Co-authored-by: Guillaume Gomez <guillaume1.gomez@gmail.com>
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Before, the `Range` method was called with `end = slice.len()`.
Unfortunately, because `Range::index` first checks the order of the
indices (start has to be smaller than end), an out of bounds index
leads to `core::slice::slice_index_order_fail` being called. This
prints the message 'slice index starts at 27 but ends at 10', which is
worse than 'index 27 out of range for slice of length 10'. This is not
only useful to normal users reading panic messages, but also for people
inspecting assembly and being confused by `slice_index_order_fail`
calls.
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add (unchecked) indexing methods to raw (and NonNull) slices
This complements the existing (unstable) `len` method. Unfortunately, for non-null slices, we cannot call this method `as_ptr` as that overlaps with the existing method of the same name.
If this looks reasonable to accept, I propose to reuse the https://github.com/rust-lang/rust/issues/71146 tracking issue and rename the feature get to `slice_ptr_methods` or so.
Cc @SimonSapin
Fixes https://github.com/rust-lang/rust/issues/60639
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Deny unsafe ops in unsafe fns in libcore
After `liballoc`, It's time for `libcore` :D
I planned to do this bit by bit to avoid having a big chunk of diffs, so to make reviews easier, and to make the unsafe blocks narrower and take the time to document them properly.
r? @nikomatsakis cc @RalfJung
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And final part!!!
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Add partition_point
Add partition_point in C++.
Although existing binary_search in rust does not suitable when the slice has multiple hits,
this function returns exact point of partition.
The definition of this function is very clear and able to accept general matter, therefore you can easily get index which you want like lower/upper_bound.
https://github.com/rust-lang/rfcs/issues/2184
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Co-authored-by: Amanieu d'Antras <amanieu@gmail.com>
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Co-authored-by: Lukas Kalbertodt <lukas.kalbertodt@gmail.com>
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Migrate to numeric associated consts
The deprecation PR is #72885
cc #68490
cc rust-lang/rfcs#2700
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Doc comments of 'copy_from_slice' say that people should use 'clone_from_slice'
when 'src' doesn't implement 'Copy'. However, 'src' is a reference and
it always implements 'Copy'. The term 'src' should be fixed to 'T' in
the doc comments.
Thank you for reviewing this PR :)
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This is to provide a more explicit statement against a code pattern that
many people end up coming with, since the reason of it being unsound
comes from the badly known single-allocation validity rule.
Providing that very pattern as a counter-example could help mitigate that.
Co-authored-by: Ralf Jung <post@ralfj.de>
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The default implementations of several `Iterator` methods use `fold` or
`try_fold`, which works, but is overkill for slices and bloats the
amount of LLVM IR generated and consequently hurts compile times.
This commit adds the simple, obvious implementations for `for_each`,
`all`, `any`, `find`, `find_map`, and simplifies the existing
implementations for `position` and `rposition`. These changes reduce
compile times significantly on some benchmarks.
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Add slice::fill
Adds the `slice::fill` method to fill a slice with an item. This replaces manual for loops where items are copied one-by-one. This is a counterpart to C++20's [`std::fill`](https://en.cppreference.com/w/cpp/algorithm/fill) function.
## Usage
```rust
let mut buf = vec![0; 10];
buf.fill(1);
assert_eq!(buf, vec![1; 10]);
```
## Performance
When compiling in release mode, for `[u8]` and `[u16]` this method will optimize to a `memset(3)` call ([godbolt](https://godbolt.org/z/85El_c)). The initial implementation relies on LLVM's optimizer to make it as fast as possible for any given input. But as @jonas-schievink [pointed out](https://twitter.com/sheevink/status/1245756597453885442) this can later be optimized through specialization to guarantee it has a specific performance profile.
## Why now?
Conversations about adding `slice::fill` are not new. In fact, https://github.com/rust-lang/rfcs/issues/2067 was opened 3 years ago about this exact topic. However discussion stranded while discussing implementation details, and it's not seen much forward motion since.
In ["The Hunt for the Fastest Zero"](https://travisdowns.github.io/blog/2020/01/20/zero.html) Travis Downs provides disects C++'s `std::fill` performance profile on gcc, comparing it among others to `memset(3)`. Even though `memset(3)` outperforms `std::fill` in their tests, the author notes the following:
> That the optimization fails, perhaps unexpectedly, in some cases is unfortunate but it’s nice that you can fix it yourself. [...] Do we throw out modern C++ idioms, at least where performance matters, for example by replacing std::fill with memset? I don’t think so.
Much of the article focuses on how how to fix the performance of `std::fill` by providing specializations for specific input. In Rust we don't have any dedicated methods to fill slices with values, so it either needs to be optimized at the MIR layer, or more likely rely on LLVM's optimizer.
By adding a dedicated method for filling slices with values it opens up the ability for us to in the future guarantee that e.g. `Vec<u8>` will always optimize to `memset` even in debug mode. Or perhaps provide stronger guarantees about memory when zeroing values when a certain flag is passed. But regardless of that, it improves general ergonomics of working with slices by providing a dedicated method with documentation and examples.
## References
- [slice-fill prototype on docs.rs](https://docs.rs/slice-fill/1.0.1/slice_fill/)
- [The Hunt For The Fastest Zero](https://travisdowns.github.io/blog/2020/01/20/zero.html)
- [Safe memset for slices](https://github.com/rust-lang/rfcs/issues/2067)
- [C++20 std::fill](https://en.cppreference.com/w/cpp/algorithm/fill)
- [ASM output on Godbolt](https://godbolt.org/z/5-XU66)
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For all of the methods that pick off the first or last element, we can
use subslice patterns to implement them directly, rather than relying on
deeper indexing function calls. At a minimum, this means the generated
code will rely less on inlining for performance, but in some cases it
also optimizes better.
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fix aliasing violation in align_to_mut
Fixes https://github.com/rust-lang/rust/issues/68549
I decided to add the testcase here to make it all one PR, but if you prefer I can also add that test case in the Miri repo instead.
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